This is the full process of creating my short film, Beesy & Vrok. Based on the designs from the Character Morph project, I built a story and fleshed out the characters. To summarize, Beesy annoys Vrok by bumping into him and invading his personal space. At the end, Beesy is apologetic, and they make up. Throughout the project, I followed a Gantt chart and a master checklist I created for myself. The purpose of this project is to show that I can tell meaningful stories through 3D animation. This project highlights my skills in
3D character animation and storytelling.

Beesy & Vrok Gantt Chart

Beesy (developed in Illustrator)

Beesy color palette

Beesy

Vrok (developed in Illustrator)

Vrok color palette

Vrok

I started the project by developing 3 mood boards, selecting the second one to use for the logo design.

Mood board 1

Mood board 2

Mood board 3

Sample logos

Final logo

Next, I developed a storyboard, showing all the key moments and actions of the characters taking place in the story. Then, I drew additional thumbnails to show more detail in Photoshop and put them together in an animatic in After Effects.

Storyboard thumbnail set 1

Storyboard thumbnail set 2

Animatic

Simultaneously, I made model sheets for Beesy and Vrok to use in Cinema 4D.

Beesy model sheet

Beesy C4D model

Beesy C4D model (wirframe & rig)

Vrok model sheet

Vrok C4D model

Vrok C4D model (wirframe & rig)

Next, I modeled the supporting objects: apple and non-apple trees,
an apple, a ball, a ladder, and clouds.

Apple and non-apple trees

Apple

Ball

Ladder

Clouds

After modeling the characters and all the supporting assets and scenes, I built the scenes in separate C4D files, adding sunlight and cameras. Then, I animated the scenes and rendered them in Redshift. Finally, I composited and edited the footage, and I added music and sound effects.

Final video

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